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-
- This file has basic information about how to use the editor, plus
- some definitions of unique P-Robots PASCAL language usage.
-
- First, here are the editor commands:
-
- ══ Editor Commands (WordStar plus Cursor Keys ═══════════════════════════
-
- Quit editing <ESC>
-
- Cursor up <Up> <^E>
- Cursor down <Down> <^X>
- Cursor left <Left> <^S>
- Cursor right <Right> <^D>
- Cursor to start of line <Home> <^Q><^S>
- Cursor to end of line <End> <^Q><^D>
- Cursor left one word <^Left> <^A>
- Cursor right one word <^Right> <^F>
- ─────────────────────────────────────────────────────────────────────────
- Scroll up one page <PgUp> <^R>
- Scroll down one page <PgDn> <^C>
- Scroll window up <^W>
- Scroll window down <^Z>
- Top of file <^PgUp> <^Q><^R>
- End of file <^PgDn> <^Q><^C>
- Top of screen <^Home> <^Q><^E>
- Bottom of screen <^End> <^Q><^X>
- Cursor to prev position <^Q><^P>
- Jump to line <^J><^L>
- ─────────────────────────────────────────────────────────────────────────
- New line <Enter>
- Insert line <^N>
- Toggle insert mode <Ins> <^V>
- Insert control character <^P>
- Insert tab <Tab>
- Restore line <^Q><^L>
- ─────────────────────────────────────────────────────────────────────────
- Delete char at cursor <Del> <^G>
- Delete previous char <BkSp> <^BkSp>
- Delete word <^T>
- Delete line <^Y>
- Delete to end of line <^Q><^Y>
- ─────────────────────────────────────────────────────────────────────────
- Mouse select <ClkLeft>
- Request help <F1> <ClkBoth>
- ─────────────────────────────────────────────────────────────────────────
- Save file <F2> <^K><^S>
- Read new file <F3>
- Save file under new name <^K><^N>
- Save file and exit <^K><^X>
- Abandon file <^K><^Q>
- Save and switch files <^K><^D>
- ─────────────────────────────────────────────────────────────────────────
- Search <^Q><^F>
- Search and replace <^Q><^A>
- Search again <^L>
- ─────────────────────────────────────────────────────────────────────────
- Mark start of block <F7> <^K><^B>
- Mark end of block <F8> <^K><^K>
- Mark current word as block <^K><^T>
- Toggle block display <^K><^H>
- Jump to block begin <^Q><^B>
- Jump to block end <^Q><^K>
- Copy block <^K><^C>
- Delete block <^K><^Y>
- Move block <^K><^V>
- ─────────────────────────────────────────────────────────────────────────
- Read block <^K><^R>
- Write block <^K><^W>
- Print block <^K><^P>
- Change block to upper case <^O><^U>
- Change block to lower case <^O><^V>
- Toggle case of block <^O><^O>
- Indent marked block <^K><^I>
- Unindent marked block <^K><^U>
- Set level for block indent <^O><^B>
- ─────────────────────────────────────────────────────────────────────────
- Set marker 0 <^K><0>
- Set marker 1 <^K><1>
- Set marker 2 <^K><2>
- Set marker 3 <^K><3>
- Jump to marker 0 <^Q><0>
- Jump to marker 1 <^Q><1>
- Jump to marker 2 <^Q><2>
- Jump to marker 3 <^Q><3>
- Toggle marker display <^K><^M>
- ─────────────────────────────────────────────────────────────────────────
- Reformat paragraph <^B>
- Global reformat <^K><^G>
- Center line <^O><^C>
- ─────────────────────────────────────────────────────────────────────────
- Toggle smart/fixed tabs <^O><^F>
- Set size of fixed tabs <^O><^T>
- Set right margin <^O><^R>
- Toggle indent mode <^O><^I>
- Toggle word wrap <^O><^W>
-
-
- ══ Unique P-ROBOTS Procedures and Functions ══════════════════════════════
-
- Alive -- returns a TRUE or FALSE depending upon whether your robot is
- alive or not.
-
- Ally -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "ObjectScanned" function.
-
- AllyAlive -- returns TRUE or FALSE depending upon whether your Ally is
- Alive or not.
-
- AllyDamage -- returns your Ally's current Damage level.
-
- AllyDead -- returns TRUE or FALSE depending upon whether your Ally is Dead
- or not.
-
- AllyFuel -- returns your Ally's current Fuel level.
-
- AllyHeading -- returns your Ally's current Heading.
-
- AllyLoc_X -- returns the current X coordinate of your Ally.
-
- AllyLoc_Y -- returns the current Y coordinate of your Ally.
-
- AllyMeters -- returns your Ally's current Meters.
-
- AllyShieldRaised -- returns TRUE or FALSE depending upon whether your
- Ally's shield is raised or not.
-
- AllySpeed -- returns your Ally's current Speed.
-
- Angle_To(X, Y) -- returns angle in degrees form your robot's current
- position to the point X, Y on the battlefield.
-
- Armor -- returns the type of armor with which your robot is equipped. The
- result returned can have the "constant" values: Light, Medium or
- Heavy.
-
- BombsLeft -- returns the number of bombs that your robot currently has.
- If your robot do not select the electronic bombs option, the
- returned value will be zero (obviously).
-
- Compact -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Engine" function.
-
- Cannon(degree, range); -- fires a missile at an angle of "degree" and for
- a distance of "range".
-
- Damage -- returns the value of your robot's current damage level.
-
- Dead -- returns a TRUE or FALSE depending upon whether your robot is dead
- or not.
-
- Detonate; -- causes the bomb your robot had previous "dropped" or placed
- (using the PlaceBomb procedure) to explode.
-
- Distance(X1, Y1, X2, Y2) -- returns the distance in meters from the point
- X1, Y1 on the battle field to the point X2,
- Y2.
-
- Drive(degree, speed); -- causes your robot to move in the direction given
- by "degree" at a specified "speed".
-
- Economy -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Engine" function.
-
- Enemy -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "ObjectScanned" function.
-
- Engine -- returns the type of engine that your robot is equipped with.
- The result returned can have the "constant" values: Economy,
- Compact, Standard, Large, or ExtraLarge.
-
- ExtraLarge -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Engine" function.
-
- Fuel -- returns the current value of your robot's fuel level in "jiggers".
-
- HaveCloak -- returns TRUE or FALSE depending upon whether your robot is
- equipped with a cloak.
-
- HaveRepairKit -- returns TRUE or FALSE depending upon whether your robot
- is equipped with a repair kit.
-
- HaveShield -- returns TRUE or FALSE depending upon whether your robot is
- equipped with a shield.
-
- Heavy -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Armor" function.
-
- Large -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Engine" function.
-
- Light -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Armor" function.
-
- LimitedFuel -- returns TRUE or FALSE depending upon whether your current
- battle has fuel constraints or not.
-
- LowerCloak; -- causes your robot's cloak to be lowered.
-
- LowerShield; -- causes your robot's shield to be lowered.
-
- MakeRepairs; -- causes your robot to begin repairing itself.
-
- MaxRadarRange -- returns the maximum range (in meters) for your robot's
- radar.
-
- MaxSpeed -- returns the maximum speed for your robot.
-
- Medium -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Armor" function.
-
- Meters -- returns the cumulative number of meters that your robot has
- traveled during the current battle.
-
- Normal -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Warheads" function.
-
- Nothing -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "ObjectScanned" function.
-
- ObjectScanned -- returns the type of object that was found by the most
- recent "Scan" call (if any). The result returned can
- have the "constant" values: Nothing, Ally, Enemy or
- Obstruction.
-
- Obstruction -- a pre-defined P-ROBOTS "constant" which is one of the
- values returned by the "ObjectScanned" function.
-
- PlaceBomb; -- causes your robot to "drop" or place an electronic bomb at
- the current location.
-
- Premium -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Warheads" function.
-
- RaiseCloak; -- causes your robot's cloak to be raised.
-
- RaiseShield; -- causes your robot's shield to be raised.
-
- Random(limit) -- returns a random integer in the range of zero to "limit".
-
- Scan(degree, resolution) -- returns the distance in meters to any other
- robot or obstruction that is within the
- "viewing" arc/angle of "degree" +/-
- "resolution". If nothing is scanned then the
- function "Scan" returns a value of zero.
-
- ShieldRaised -- returns TRUE or FALSE depending upon whether your robot's
- shield is up or down.
-
- Standard -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Engine" function.
-
- StopRepairs; -- causes your robot to stop repairing itself.
-
- Time -- returns the current CPU cycle count. This function can be used to
- time various events, speeds, etc., within your robot program.
-
- Warheads -- returns the type of warheads with which your robot is equipped.
- The result returned can have the "constant" values: Wimp,
- Normal, or Premium.
-
- Wimp -- a pre-defined P-ROBOTS "constant" which is one of the values
- returned by the "Warheads" function.
-
- Winner -- returns TRUE or FALSE depending upon your robot winning the
- battle.
-
-